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CSCCrateMapValues.h

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00001 #ifndef _CSCCRATEMAPVALUES_H
00002 #define _CSCCRATEMAPVALUES_H
00003 
00004 #include <memory>
00005 #include "FWCore/Framework/interface/SourceFactory.h"
00006 #include "FWCore/Framework/interface/Frameworkfwd.h"
00007 #include "FWCore/Framework/interface/ESProducer.h"
00008 #include "FWCore/Framework/interface/Event.h"
00009 #include "FWCore/Framework/interface/MakerMacros.h"
00010 #include "FWCore/Framework/interface/EventSetupRecordIntervalFinder.h"
00011 #include "FWCore/Framework/interface/ESHandle.h"
00012 #include "FWCore/Framework/interface/EventSetup.h"
00013 #include "FWCore/ParameterSet/interface/ParameterSet.h"
00014 
00015 #include <DataFormats/MuonDetId/interface/CSCDetId.h>
00016 #include "CondFormats/CSCObjects/interface/CSCCrateMap.h"
00017 #include "CondFormats/DataRecord/interface/CSCCrateMapRcd.h"
00018 #include "OnlineDB/CSCCondDB/interface/CSCCrateMapValues.h"
00019 #include "CondFormats/CSCObjects/interface/CSCMapItem.h"
00020 #include "OnlineDB/CSCCondDB/interface/CSCMap1.h"
00021 
00022 class CSCCrateMapValues: public edm::ESProducer, public edm::EventSetupRecordIntervalFinder  {
00023  public:
00024   CSCCrateMapValues(const edm::ParameterSet&);
00025   ~CSCCrateMapValues();
00026   
00027   inline static CSCCrateMap * fillCrateMap();
00028 
00029   typedef const  CSCCrateMap * ReturnType;
00030   
00031   ReturnType produceCrateMap(const CSCCrateMapRcd&);
00032   
00033  private:
00034   // ----------member data ---------------------------
00035   void setIntervalFor(const edm::eventsetup::EventSetupRecordKey &, const edm::IOVSyncValue&, edm::ValidityInterval & );
00036   CSCCrateMap *mapObj ;
00037 
00038 };
00039 
00040 #include<fstream>
00041 #include<vector>
00042 #include<iostream>
00043 
00044 // to workaround plugin library
00045 inline CSCCrateMap *  CSCCrateMapValues::fillCrateMap()
00046 {
00047   CSCCrateMap * mapobj = new CSCCrateMap();
00048   cscmap1 *map = new cscmap1 ();
00049   CSCMapItem::MapItem item;
00050 
00051   int i,j,k,l; //i - endcap, j - station, k - ring, l - chamber.
00052   int r,c;     //r - number of rings, c - number of chambers.
00053   int count=0;
00054   int chamberid;
00055   int crate_cscid;
00056 
00057   /* This is version for 540 chambers. */
00058   for(i=1;i<=2;++i){
00059     for(j=1;j<=4;++j){
00060       if(j==1) r=3;
00061       //else if(j==4) r=1;
00062       else r=2;
00063       for(k=1;k<=r;++k){
00064        if(j>1 && k==1) c=18;
00065        else c=36;
00066         for(l=1;l<=c;++l){
00067          chamberid=i*100000+j*10000+k*1000+l*10;
00068          map->chamber(chamberid,&item);
00069          crate_cscid=item.crateid*10+item.cscid;
00070          mapobj->crate_map[crate_cscid]=item;
00071          count=count+1;
00072         }
00073       }
00074     }
00075   }
00076   return mapobj;
00077 }
00078   
00079 
00080 #endif

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