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GsfMaterialEffectsAdapter.h

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00001 #ifndef GsfMaterialEffectsAdapter_H_
00002 #define GsfMaterialEffectsAdapter_H_
00003 
00004 #include "DataFormats/GeometryCommonDetAlgo/interface/DeepCopyPointerByClone.h"
00005 #include "TrackingTools/MaterialEffects/interface/MaterialEffectsUpdator.h"
00006 #include "TrackingTools/GsfTracking/interface/GsfMaterialEffectsUpdator.h"
00007 
00011 class GsfMaterialEffectsAdapter : public GsfMaterialEffectsUpdator 
00012 {
00013   virtual GsfMaterialEffectsAdapter* clone() const
00014   {
00015     return new GsfMaterialEffectsAdapter(*this);
00016   }
00017 
00018 public:
00019 
00020 //   GsfMaterialEffectsAdapter();
00021 
00022   GsfMaterialEffectsAdapter( const MaterialEffectsUpdator& aMEUpdator ) :
00023     GsfMaterialEffectsUpdator(aMEUpdator.mass()),
00024     theMEUpdator(aMEUpdator.clone()) {theWeights.push_back(1.);}
00025 
00026   ~GsfMaterialEffectsAdapter() {}
00027 
00028 private:
00029   // here comes the actual computation of the values
00030   virtual void compute (const TrajectoryStateOnSurface&, const PropagationDirection) const;
00031 
00032 protected:
00033   // check of arguments for use with cached values
00034   virtual bool newArguments (const TrajectoryStateOnSurface&, const PropagationDirection) const
00035   {
00036     return true;
00037   }
00038   // storage of arguments for later use of 
00039   virtual void storeArguments (const TrajectoryStateOnSurface&, const PropagationDirection) const {}
00040 
00041 private:  
00042   DeepCopyPointerByClone<MaterialEffectsUpdator> theMEUpdator;
00043 };
00044 
00045 #endif

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