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DDRotationMatrix.h

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00001 #ifndef DDD_DDRotationMatrix_h
00002 #define DDD_DDRotationMatrix_h
00003 
00004 #include <Math/Rotation3D.h>
00005 #include <Math/AxisAngle.h>
00007 typedef ROOT::Math::Rotation3D DDRotationMatrix;
00008 typedef ROOT::Math::AxisAngle DDAxisAngle;
00009 #endif

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