#include "Geometry/EcalCommonData/interface/DDEcalEndcapTrap.h"
#include <CLHEP/Units/GlobalPhysicalConstants.h>
#include <CLHEP/Units/SystemOfUnits.h>
#include <CLHEP/Geometry/Point3D.h>
#include <CLHEP/Geometry/Plane3D.h>
#include <CLHEP/Geometry/Vector3D.h>
#include <CLHEP/Geometry/Transform3D.h>
#include <CLHEP/Vector/EulerAngles.h>