#include <cmath>
#include "SimG4Core/CustomPhysics/interface/Decay3Body.h"
#include <CLHEP/Units/SystemOfUnits.h>
#include <CLHEP/Units/GlobalPhysicalConstants.h>
#include "DataFormats/Math/interface/Vector3D.h"
#include "DataFormats/Math/interface/LorentzVector.h"
#include "Math/GenVector/Rotation3D.h"
#include "Math/GenVector/EulerAngles.h"
#include "Math/GenVector/Boost.h"
#include <vector>
#include "Randomize.hh"