#include "Math/Point3D.h"
#include "Math/GenVector/CoordinateSystemTags.h"
Go to the source code of this file.
|
typedef ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< float >, ROOT::Math::GlobalCoordinateSystemTag > | math::GlobalPoint |
| point in global coordinate system More...
|
|
typedef ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< float >, ROOT::Math::LocalCoordinateSystemTag > | math::LocalPoint |
| point in local coordinate system More...
|
|
typedef XYZPointD | math::XYZPoint |
| point in space with cartesian internal representation More...
|
|
typedef ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< double > > | math::XYZPointD |
| point in space with cartesian internal representation More...
|
|
typedef ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< float > > | math::XYZPointF |
| point in space with cartesian internal representation More...
|
|