CMS 3D CMS Logo

L1THLTTauMatching.h
Go to the documentation of this file.
1 #ifndef L1THLTTauMatching_H
2 #define L1THLTTauMatching_H
3 
4 // user include files
17 
18 #include <map>
19 #include <vector>
21 public:
22  explicit L1THLTTauMatching(const edm::ParameterSet&);
23  ~L1THLTTauMatching() override;
24  void produce(edm::StreamID, edm::Event&, const edm::EventSetup&) const override;
25  static void fillDescriptions(edm::ConfigurationDescriptions& descriptions);
26 
27 private:
30  const double mEt_Min;
31  const bool reduceTauContent;
32  const bool keepOriginalVertex;
33 };
34 #endif
const edm::EDGetTokenT< reco::PFTauCollection > jetSrc
~L1THLTTauMatching() override
L1THLTTauMatching(const edm::ParameterSet &)
const bool keepOriginalVertex
static void fillDescriptions(edm::ConfigurationDescriptions &descriptions)
const edm::EDGetTokenT< trigger::TriggerFilterObjectWithRefs > tauTrigger
const double mEt_Min
void produce(edm::StreamID, edm::Event &, const edm::EventSetup &) const override
const bool reduceTauContent