#include "Math/Vector3D.h"
Go to the source code of this file.
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typedef ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< float >, ROOT::Math::GlobalCoordinateSystemTag > | math::GlobalVector |
| vector in glovbal coordinate system More...
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typedef ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< float >, ROOT::Math::LocalCoordinateSystemTag > | math::LocalVector |
| vector in local coordinate system More...
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typedef RhoEtaPhiVectorD | math::RhoEtaPhiVector |
| spatial vector with cylindrical internal representation using pseudorapidity More...
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typedef ROOT::Math::DisplacementVector3D< ROOT::Math::CylindricalEta3D< double > > | math::RhoEtaPhiVectorD |
| spatial vector with cylindrical internal representation using pseudorapidity More...
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typedef ROOT::Math::DisplacementVector3D< ROOT::Math::CylindricalEta3D< float > > | math::RhoEtaPhiVectorF |
| spatial vector with cylindrical internal representation using pseudorapidity More...
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typedef RThetaPhiVectorD | math::RThetaPhiVector |
| spatial vector with polar internal representation More...
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typedef ROOT::Math::DisplacementVector3D< ROOT::Math::Polar3D< double > > | math::RThetaPhiVectorD |
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typedef ROOT::Math::DisplacementVector3D< ROOT::Math::Polar3D< float > > | math::RThetaPhiVectorF |
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typedef XYZVectorD | math::XYZVector |
| spatial vector with cartesian internal representation More...
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typedef ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > | math::XYZVectorD |
| spatial vector with cartesian internal representation More...
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typedef ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< float > > | math::XYZVectorF |
| spatial vector with cartesian internal representation More...
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