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BlobNoises::DetRegistry Struct Reference

#include <BlobNoises.h>

Public Member Functions

bool operator!= (const DetRegistry &rhs) const
 
bool operator== (const DetRegistry &rhs) const
 

Public Attributes

uint32_t detid
 
uint32_t ibegin
 
uint32_t iend
 

Private Member Functions

template<class Archive >
void serialize (Archive &ar, const unsigned int version)
 

Friends

class boost::serialization::access
 
template<typename CondSerializationT , typename Enabled >
struct cond::serialization::access
 

Detailed Description

Definition at line 14 of file BlobNoises.h.

Member Function Documentation

bool BlobNoises::DetRegistry::operator!= ( const DetRegistry rhs) const
inline

Definition at line 27 of file BlobNoises.h.

References operator==().

27 { return !operator==(rhs); }
bool operator==(const DetRegistry &rhs) const
Definition: BlobNoises.h:18
bool BlobNoises::DetRegistry::operator== ( const DetRegistry rhs) const
inline

Definition at line 18 of file BlobNoises.h.

References detid, ibegin, and iend.

Referenced by operator!=().

18  {
19  if (detid != rhs.detid)
20  return false;
21  if (ibegin != rhs.ibegin)
22  return false;
23  if (iend != rhs.iend)
24  return false;
25  return true;
26  }
template<class Archive >
void BlobNoises::DetRegistry::serialize ( Archive &  ar,
const unsigned int  version 
)
private

Friends And Related Function Documentation

friend class boost::serialization::access
friend

Definition at line 29 of file BlobNoises.h.

template<typename CondSerializationT , typename Enabled >
friend struct cond::serialization::access
friend

Definition at line 29 of file BlobNoises.h.

Member Data Documentation

uint32_t BlobNoises::DetRegistry::detid

Definition at line 15 of file BlobNoises.h.

Referenced by BlobNoises::fill(), and operator==().

uint32_t BlobNoises::DetRegistry::ibegin

Definition at line 16 of file BlobNoises.h.

Referenced by BlobNoises::fill(), and operator==().

uint32_t BlobNoises::DetRegistry::iend

Definition at line 17 of file BlobNoises.h.

Referenced by BlobNoises::fill(), and operator==().