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SegmentUtils.h
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1 #ifndef FIREWORKS_MUONS_SEGMENTUTILS_H
2 #define FIREWORKS_MUONS_SEGMENTUTILS_H
3 
4 namespace fireworks {
5  void createSegment(
6  int detector, // DT,CSC, or RPC?
7  bool matchedSegment, // Is the segment a MuonSegmentMatch?
8  float segmentLength, // Nominal length of the segment along chamber thickness
9  float segmentLimit, // Limit of the segment extent (i.e. stay inside chamber along a certain dimension)
10  float* segmentPosition, // Segment position in local coordinates
11  float* segmentDirection, // Segment direction in local coordinates
12  float* segmentInnerPoint, // Line set connect this point...
13  float* segmentOuterPoint); // ...with this one
14 }
15 
16 #endif
void createSegment(int detector, bool matchedSegment, float segmentLength, float segmentLimit, float *segmentPosition, float *segmentDirection, float *segmentInnerPoint, float *segmentOuterPoint)
Definition: SegmentUtils.cc:9