#include <cmath>
#include <iosfwd>
Go to the source code of this file.
std::ostream& operator<< |
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std::ostream & |
out, |
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mathSSE::Vec2D const & |
v |
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Definition at line 15 of file SSEVec.cc.
15 {
return out <<
'(' <<
v[0] <<
", " <<
v[1] <<
')'; }
std::ostream& operator<< |
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std::ostream & |
out, |
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mathSSE::Vec2F const & |
v |
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) |
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Definition at line 14 of file SSEVec.cc.
14 {
return out <<
'(' <<
v[0] <<
", " <<
v[1] <<
')'; }
std::ostream& operator<< |
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std::ostream & |
out, |
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mathSSE::Vec4F const & |
v |
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) |
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Definition at line 8 of file SSEVec.cc.
9 return out <<
'(' <<
v[0] <<
", " <<
v[1] <<
", " <<
v[2] <<
", " <<
v[3] <<
')';
std::ostream& operator<< |
( |
std::ostream & |
out, |
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mathSSE::Vec4D const & |
v |
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) |
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Definition at line 11 of file SSEVec.cc.
12 return out <<
'(' <<
v[0] <<
", " <<
v[1] <<
", " <<
v[2] <<
", " <<
v[3] <<
')';
std::ostream& operator<< |
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std::ostream & |
out, |
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mathSSE::As3D< float > const & |
v |
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) |
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std::ostream& operator<< |
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std::ostream & |
out, |
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mathSSE::As3D< double > const & |
v |
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