addReference() const | BasicReferenceCounted | inline |
Base typedef | Surface | |
BasicReferenceCounted() | BasicReferenceCounted | inline |
BasicReferenceCounted(const BasicReferenceCounted &) | BasicReferenceCounted | inline |
BasicReferenceCounted(BasicReferenceCounted &&) | BasicReferenceCounted | inline |
bounds() const | Surface | inline |
eta() const | GloballyPositioned< float > | inline |
GloballyPositioned() | GloballyPositioned< float > | inline |
GloballyPositioned(const PositionType &pos, const RotationType &rot) | GloballyPositioned< float > | inline |
GlobalPoint typedef | GloballyPositioned< float > | |
GlobalVector typedef | GloballyPositioned< float > | |
iniEta() | GloballyPositioned< float > | inlinestatic |
iniPhi() | GloballyPositioned< float > | inlinestatic |
LocalPoint typedef | GloballyPositioned< float > | |
LocalVector typedef | GloballyPositioned< float > | |
mediumProperties() const | Surface | inline |
move(const GlobalVector &displacement) | GloballyPositioned< float > | inline |
operator=(BasicReferenceCounted &&) | BasicReferenceCounted | inline |
operator=(const BasicReferenceCounted &) | BasicReferenceCounted | inline |
phi() const | GloballyPositioned< float > | inline |
phiSpan() const | Surface | inline |
position() const | GloballyPositioned< float > | inline |
PositionType typedef | GloballyPositioned< float > | |
referenceCount_ | BasicReferenceCounted | mutableprivate |
references() const | BasicReferenceCounted | inline |
removeReference() const | BasicReferenceCounted | inline |
rotate(const RotationType &rotation) | GloballyPositioned< float > | inline |
rotation() const | GloballyPositioned< float > | inline |
RotationType typedef | GloballyPositioned< float > | |
rSpan() const | Surface | inline |
Scalar typedef | GloballyPositioned< float > | |
setCache() | GloballyPositioned< float > | inlineprivate |
setMediumProperties(const MediumProperties &mp) | Surface | inline |
Side typedef | Surface | |
side(const LocalPoint &p, Scalar tolerance=0) const =0 | Surface | pure virtual |
side(const GlobalPoint &p, Scalar tolerance=0) const | Surface | inlinevirtual |
Surface() | Surface | inlineprotected |
Surface(const PositionType &pos, const RotationType &rot) | Surface | inlineprotected |
Surface(const PositionType &pos, const RotationType &rot, Bounds *bounds) | Surface | inlineprotected |
Surface(const PositionType &pos, const RotationType &rot, MediumProperties mp) | Surface | inlineprotected |
Surface(const PositionType &pos, const RotationType &rot, MediumProperties mp, Bounds *bounds) | Surface | inlineprotected |
Surface(const Surface &iSurface) | Surface | inlineprotected |
Surface(Surface &&iSurface) | Surface | inlineprotected |
tangentPlane(const GlobalPoint &) const =0 | Surface | pure virtual |
tangentPlane(const LocalPoint &) const =0 | Surface | pure virtual |
theBounds | Surface | protected |
theEta | GloballyPositioned< float > | private |
theMediumProperties | Surface | protected |
thePhi | GloballyPositioned< float > | private |
thePos | GloballyPositioned< float > | private |
theRot | GloballyPositioned< float > | private |
toGlobal(const Point2DBase< Scalar, LocalTag > lp) const | Surface | inline |
GloballyPositioned< float >::toGlobal(const LocalPoint &lp) const | GloballyPositioned< float > | inline |
GloballyPositioned< float >::toGlobal(const Point3DBase< U, LocalTag > &lp) const | GloballyPositioned< float > | inline |
GloballyPositioned< float >::toGlobal(const LocalVector &lv) const | GloballyPositioned< float > | inline |
GloballyPositioned< float >::toGlobal(const Vector3DBase< U, LocalTag > &lv) const | GloballyPositioned< float > | inline |
toLocal(const GlobalPoint &gp) const | GloballyPositioned< float > | inline |
toLocal(const Point3DBase< U, GlobalTag > &gp) const | GloballyPositioned< float > | inline |
toLocal(const GlobalVector &gv) const | GloballyPositioned< float > | inline |
toLocal(const Vector3DBase< U, GlobalTag > &gv) const | GloballyPositioned< float > | inline |
zSpan() const | Surface | inline |
~BasicReferenceCounted() | BasicReferenceCounted | inlinevirtual |
~GloballyPositioned() | GloballyPositioned< float > | inlinevirtual |
~Surface() override | Surface | inline |