#include <vector>
#include <iostream>
#include <memory>
#include <string>
#include "FWCore/Framework/interface/Frameworkfwd.h"
#include "FWCore/Framework/interface/EDAnalyzer.h"
#include "FWCore/Framework/interface/MakerMacros.h"
#include "SimG4Core/Notification/interface/Observer.h"
#include "SimG4Core/Notification/interface/BeginOfJob.h"
#include "SimG4Core/Notification/interface/BeginOfRun.h"
#include "SimG4Core/Notification/interface/EndOfRun.h"
#include "SimG4Core/Notification/interface/BeginOfEvent.h"
#include "SimG4Core/Notification/interface/EndOfEvent.h"
#include "SimG4Core/Notification/interface/BeginOfTrack.h"
#include "SimG4Core/Notification/interface/EndOfTrack.h"
#include "SimG4Core/Watcher/interface/SimWatcher.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "SimG4CMS/Forward/interface/BscG4Hit.h"
#include "G4VTouchable.hh"
#include <map>
#include <cmath>
#include <CLHEP/Vector/ThreeVector.h>
#include <CLHEP/Vector/LorentzVector.h>
#include <CLHEP/Random/Randomize.h>
#include "TROOT.h"
#include "TFile.h"
#include "TH1.h"
#include "TH2.h"
#include "TProfile.h"
#include "TNtuple.h"
#include "TRandom.h"
#include "TLorentzVector.h"
#include "TUnixSystem.h"
#include "TSystem.h"
#include "TMath.h"
#include "TF1.h"
#include <TObjArray.h>
#include <TObjString.h>
#include <TNamed.h>
Go to the source code of this file.
Classes | |
class | BscAnalysisHistManager |
class | BscTest |