#include <functional>
#include "TEveScene.h"
#include "TEveManager.h"
#include "TEveCompound.h"
#include "TEveGeoShape.h"
#include "Fireworks/Core/interface/FWViewGeometryList.h"
#include "Fireworks/Core/interface/FWGeometry.h"
#include "Fireworks/Core/interface/Context.h"