addSceneInfo(const reco::Muon *i, TEveElementList *tList) | FWMuonDetailView | private |
build(const FWModelId &id, const reco::Muon *) override | FWMuonDetailView | privatevirtual |
FWDetailViewGL< reco::Muon >::build(const FWModelId &iID, const void *iData) override | FWDetailView< reco::Muon > | inlinevirtual |
FWDetailViewBase::build(const FWModelId &) | FWDetailViewBase | |
classRegisterTypeName() | FWDetailView< reco::Muon > | inlinestatic |
classTypeName() | FWDetailView< reco::Muon > | inlinestatic |
context() const | FWDetailViewBase | |
drawCanvasBox(Double_t *pos, Color_t fillCol, Int_t fillType=0, bool bg=kTRUE) | FWDetailViewBase | static |
drawCanvasDot(Float_t x, Float_t y, Float_t r, Color_t) | FWDetailViewBase | static |
FWDetailView() | FWDetailView< reco::Muon > | inline |
FWDetailViewBase(const std::type_info &) | FWDetailViewBase | protected |
FWDetailViewBase(const FWDetailViewBase &)=delete | FWDetailViewBase | private |
FWDetailViewGL() | FWDetailViewGL< reco::Muon > | |
FWMuonDetailView() | FWMuonDetailView | |
FWMuonDetailView(const FWMuonDetailView &)=delete | FWMuonDetailView | private |
init(TEveWindowSlot *) override | FWDetailViewGL< reco::Muon > | virtual |
item() | FWDetailViewBase | inline |
m_builder | FWMuonDetailView | private |
m_data | FWMuonDetailView | private |
m_eveScene | FWDetailViewGL< reco::Muon > | protected |
m_eveViewer | FWDetailViewGL< reco::Muon > | protected |
m_guiFrame | FWDetailViewGL< reco::Muon > | protected |
m_helper | FWDetailViewBase | private |
m_infoCanvas | FWDetailViewGL< reco::Muon > | protected |
m_item | FWDetailViewBase | private |
operator=(const FWMuonDetailView &)=delete | FWMuonDetailView | private |
setBackgroundColor(Color_t) override | FWDetailViewGL< reco::Muon > | virtual |
setItem(const FWEventItem *x) | FWDetailViewBase | inline |
setTextInfo(const FWModelId &, const reco::Muon *) override | FWMuonDetailView | privatevirtual |
viewerGL() const | FWDetailViewGL< reco::Muon > | inline |
~FWDetailViewBase() | FWDetailViewBase | virtual |
~FWDetailViewGL() override | FWDetailViewGL< reco::Muon > | |
~FWMuonDetailView() override | FWMuonDetailView | |