#include "G4VHit.hh"
#include "DataFormats/Math/interface/Point3D.h"
#include <cstdint>
#include <iostream>
Go to the source code of this file.
◆ operator<<()
std::ostream& operator<< |
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std::ostream & |
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const TotemG4Hit & |
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Definition at line 179 of file TotemG4Hit.cc.
180 os <<
" Data of this TotemG4Hit are:\n"
181 <<
" Time slice ID: " <<
hit.getTimeSliceID() <<
"\n"
182 <<
" EnergyDeposit = " <<
hit.getEnergyLoss() <<
"\n"
183 <<
" Energy of primary particle (ID = " <<
hit.getTrackID() <<
") = " <<
hit.getIncidentEnergy() <<
" (MeV)"
185 <<
" Entry point in Totem unit number " <<
hit.getUnitID() <<
" is: " <<
hit.getEntry() <<
" (mm)"
187 <<
"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n";