#include "DataFormats/MuonDetId/interface/CSCDetId.h"
#include "EventFilter/CSCRawToDigi/interface/CSCDigiToRaw.h"
#include "EventFilter/CSCRawToDigi/interface/CSCDCCEventData.h"
#include "DataFormats/FEDRawData/interface/FEDRawDataCollection.h"
#include "DataFormats/FEDRawData/interface/FEDRawData.h"
#include "DataFormats/FEDRawData/interface/FEDNumbering.h"
#include "boost/dynamic_bitset.hpp"
#include "EventFilter/CSCRawToDigi/interface/bitset_append.h"
#include "DataFormats/FEDRawData/interface/FEDHeader.h"
#include "DataFormats/FEDRawData/interface/FEDTrailer.h"
#include "FWCore/Utilities/interface/CRC16.h"
#include "CondFormats/CSCObjects/interface/CSCChamberMap.h"
#include "FWCore/Utilities/interface/Exception.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include <algorithm>
Go to the source code of this file.
Namespaces | |
cscd2r | |
Functions | |
template<> | |
bool | cscd2r::accept (const CSCDetId &cscId, const CSCCLCTPreTriggerCollection &lcts, int bxMin, int bxMax, bool me1abCheck) |
template<typename LCTCollection > | |
bool | cscd2r::accept (const CSCDetId &cscId, const LCTCollection &lcts, int bxMin, int bxMax, bool me1abCheck=false) |
CSCDetId | cscd2r::chamberID (const CSCDetId &cscDetId) |
takes layer ID, converts to chamber ID, switching ME1A to ME11 More... | |
Definition in file CSCDigiToRaw.cc.