#include "FWCore/Framework/interface/Frameworkfwd.h"
#include "FWCore/Framework/interface/EDProducer.h"
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/Framework/interface/EventSetup.h"
#include "FWCore/Framework/interface/ESHandle.h"
#include "FWCore/Framework/interface/MakerMacros.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "Geometry/CommonDetUnit/interface/PixelGeomDetUnit.h"
#include "Geometry/CommonTopologies/interface/PixelTopology.h"
#include "L1Trigger/TrackTrigger/interface/TTStubAlgorithm.h"
#include "L1Trigger/TrackTrigger/interface/TTStubAlgorithmRecord.h"
#include "DataFormats/Common/interface/DetSetVectorNew.h"
#include <memory>
#include <map>
#include <vector>
#include "DataFormats/TrackerCommon/interface/TrackerTopology.h"
#include "Geometry/TrackerGeometryBuilder/interface/TrackerGeometry.h"
Go to the source code of this file.
Classes | |
class | TTStubBuilder< T > |
Plugin to load the Stub finding algorithm and produce the collection of Stubs that goes in the event content. More... | |