Go to the documentation of this file. 1 #ifndef FWCore_Framework_ProcessingController_h
2 #define FWCore_Framework_ProcessingController_h
bool lastOperationSucceeded() const
ForwardState forwardState() const
Returns the present state of processing.
const ProcessingController & operator=(const ProcessingController &)=delete
Transition requestedTransition() const
bool lastOperationSucceeded_
ProcessingController(ForwardState forwardState, ReverseState reverseState, bool iCanRandomAccess)
ReverseState reverseState() const
void setTransitionToPreviousEvent()
ForwardState forwardState_
void setTransitionToNextEvent()
ReverseState reverseState_
bool canRandomAccess() const
Returns 'true' if the job's source can randomly access.
void setTransitionToEvent(edm::EventID const &iID)
edm::EventID specifiedEventTransition() const
void setLastOperationSucceeded(bool value)