#include <iostream>
#include <boost/bind.hpp>
#include <boost/regex.hpp>
#include "Fireworks/Core/interface/FWGeometryTableViewBase.h"
#include "Fireworks/Core/interface/FWGeoTopNode.h"
#include "Fireworks/Core/interface/fwLog.h"
#include "Fireworks/Core/interface/FWGeometryTableManagerBase.h"
#include "Fireworks/TableWidget/interface/FWTableWidget.h"
#include "Fireworks/Core/interface/FWGUIManager.h"
#include "Fireworks/Core/interface/FWColorManager.h"
#include "Fireworks/Core/interface/FWParameterSetterBase.h"
#include "Fireworks/Core/src/FWColorSelect.h"
#include "Fireworks/Core/src/FWPopupMenu.cc"
#include "Fireworks/Core/src/FWGeoTopNodeScene.h"
#include "Fireworks/Core/src/FWEveDigitSetScalableMarker.h"
#include "Fireworks/Core/interface/CmsShowViewPopup.h"
#include "TGFileDialog.h"
#include "TGeoNode.h"
#include "TGeoMatrix.h"
#include "TGStatusBar.h"
#include "TGButton.h"
#include "TGLabel.h"
#include "TGLPhysicalShape.h"
#include "TGMenu.h"
#include "TGComboBox.h"
#include "TGeoShape.h"
#include "TGeoBBox.h"
#include "TEveManager.h"
#include "TEveGeoNode.h"
#include "TEveScene.h"
#include "TEveSceneInfo.h"
#include "TEveViewer.h"
#include "TGLViewer.h"
#include "TGLCamera.h"
#include "TEveSelection.h"
#include "TVirtualX.h"
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