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TotemRPG4Hit Class Reference

#include <TotemRPG4Hit.h>

Inheritance diagram for TotemRPG4Hit:

Public Member Functions

void addEnergyLoss (double e)
 
void Draw () override
 
double energyLoss () const
 
G4ThreeVector entry () const
 
G4ThreeVector exit () const
 
double incidentEnergy () const
 
G4ThreeVector localEntry () const
 
G4ThreeVector localExit () const
 
const TotemRPG4Hitoperator= (const TotemRPG4Hit &right)
 
int operator== (const TotemRPG4Hit &)
 
double p () const
 
int parentId () const
 
int particleType () const
 
double phiAtEntry () const
 
void Print () override
 
double px () const
 
double py () const
 
double pz () const
 
void setEnergyLoss (double e)
 
void setEntry (G4ThreeVector xyz)
 
void setExit (G4ThreeVector xyz)
 
void setIncidentEnergy (double e)
 
void setLocalEntry (const G4ThreeVector &theLocalEntryPoint)
 
void setLocalExit (const G4ThreeVector &theLocalExitPoint)
 
void setP (double e)
 
void setParentId (int p)
 
void setParticleType (short i)
 
void setPhiAtEntry (double f)
 
void setPx (double p)
 
void setPy (double p)
 
void setPz (double p)
 
void setThetaAtEntry (double t)
 
void setTimeSlice (double d)
 
void setTof (double e)
 
void setTrackID (int i)
 
void setUnitID (unsigned int i)
 
void setVx (double p)
 
void setVy (double p)
 
void setVz (double p)
 
void setX (double t)
 
void setY (double t)
 
void setZ (double t)
 
double thetaAtEntry () const
 
double timeSlice () const
 
int timeSliceID () const
 
double tof () const
 
 TotemRPG4Hit ()
 
 TotemRPG4Hit (const TotemRPG4Hit &right)
 
unsigned int trackID () const
 
int unitID () const
 
double vx () const
 
double vy () const
 
double vz () const
 
double x () const
 
double y () const
 
double z () const
 
 ~TotemRPG4Hit () override=default
 

Private Attributes

G4ThreeVector entry_
 
G4ThreeVector exit_
 
G4ThreeVector local_entry_
 
G4ThreeVector local_exit_
 
double theEnergyLoss_
 
G4ThreeVector theEntryPoint_
 
G4ThreeVector theExitPoint_
 
double theIncidentEnergy_
 
double thePabs_
 
int theParentId_
 
int theParticleType_
 
double thePhiAtEntry_
 
double thePx_
 
double thePy_
 
double thePz_
 
double theThetaAtEntry_
 
double theTimeSlice_
 
double theTof_
 
int theTrackID_
 
uint32_t theUnitID_
 
double theVx_
 
double theVy_
 
double theVz_
 
double theX_
 
double theY_
 
double theZ_
 

Detailed Description

Definition at line 30 of file TotemRPG4Hit.h.

Constructor & Destructor Documentation

TotemRPG4Hit::TotemRPG4Hit ( )

Definition at line 7 of file TotemRPG4Hit.cc.

References theEnergyLoss_, theIncidentEnergy_, thePabs_, theParentId_, theParticleType_, thePx_, thePy_, thePz_, theTimeSlice_, theTof_, theTrackID_, theUnitID_, theVx_, theVy_, theVz_, theX_, theY_, and theZ_.

7  : entry_(0) {
8  theIncidentEnergy_ = 0.0;
9  theTrackID_ = -1;
10  theUnitID_ = 0;
11  theTimeSlice_ = 0.0;
12 
13  thePabs_ = 0.0;
14  theTof_ = 0.0;
15  theEnergyLoss_ = 0.0;
16  theParticleType_ = 0;
17  theX_ = 0.0;
18  theY_ = 0.0;
19  theZ_ = 0.0;
20  theParentId_ = 0;
21  theVx_ = 0.0;
22  theVy_ = 0.0;
23  theVz_ = 0.0;
24  thePx_ = thePy_ = thePz_ = 0.0;
25 }
G4ThreeVector entry_
Definition: TotemRPG4Hit.h:109
double theTimeSlice_
Definition: TotemRPG4Hit.h:117
double theEnergyLoss_
Definition: TotemRPG4Hit.h:124
double thePabs_
Definition: TotemRPG4Hit.h:122
double theIncidentEnergy_
Definition: TotemRPG4Hit.h:113
double theTof_
Definition: TotemRPG4Hit.h:123
uint32_t theUnitID_
Definition: TotemRPG4Hit.h:116
int theParticleType_
Definition: TotemRPG4Hit.h:125
TotemRPG4Hit::~TotemRPG4Hit ( )
overridedefault
TotemRPG4Hit::TotemRPG4Hit ( const TotemRPG4Hit right)

Definition at line 27 of file TotemRPG4Hit.cc.

References entry_, theEnergyLoss_, theIncidentEnergy_, thePabs_, theParentId_, theParticleType_, theTimeSlice_, theTof_, theTrackID_, theUnitID_, theVx_, theVy_, theVz_, theX_, theY_, and theZ_.

27  {
29  theTrackID_ = right.theTrackID_;
30  theUnitID_ = right.theUnitID_;
32  entry_ = right.entry_;
33 
34  thePabs_ = right.thePabs_;
35  theTof_ = right.theTof_;
38  theX_ = right.theX_;
39  theY_ = right.theY_;
40  theZ_ = right.theZ_;
41 
42  theVx_ = right.theVx_;
43  theVy_ = right.theVy_;
44  theVz_ = right.theVz_;
45 
46  theParentId_ = right.theParentId_;
47 }
G4ThreeVector entry_
Definition: TotemRPG4Hit.h:109
double theTimeSlice_
Definition: TotemRPG4Hit.h:117
double theEnergyLoss_
Definition: TotemRPG4Hit.h:124
double thePabs_
Definition: TotemRPG4Hit.h:122
double theIncidentEnergy_
Definition: TotemRPG4Hit.h:113
double theTof_
Definition: TotemRPG4Hit.h:123
uint32_t theUnitID_
Definition: TotemRPG4Hit.h:116
int theParticleType_
Definition: TotemRPG4Hit.h:125

Member Function Documentation

void TotemRPG4Hit::addEnergyLoss ( double  e)

Definition at line 107 of file TotemRPG4Hit.cc.

References MillePedeFileConverter_cfg::e, and theEnergyLoss_.

Referenced by Draw().

void TotemRPG4Hit::Draw ( )
inlineoverride
double TotemRPG4Hit::energyLoss ( void  ) const

Definition at line 101 of file TotemRPG4Hit.cc.

References theEnergyLoss_.

Referenced by Draw(), TotemRPSD::EndOfEvent(), and operator<<().

101 { return theEnergyLoss_; }
double theEnergyLoss_
Definition: TotemRPG4Hit.h:124
G4ThreeVector TotemRPG4Hit::entry ( ) const

Definition at line 75 of file TotemRPG4Hit.cc.

References entry_.

Referenced by Draw(), and operator<<().

75 { return entry_; }
G4ThreeVector entry_
Definition: TotemRPG4Hit.h:109
G4ThreeVector TotemRPG4Hit::exit ( ) const

Definition at line 78 of file TotemRPG4Hit.cc.

References exit_.

Referenced by Draw().

78 { return exit_; }
G4ThreeVector exit_
Definition: TotemRPG4Hit.h:110
double TotemRPG4Hit::incidentEnergy ( ) const

Definition at line 86 of file TotemRPG4Hit.cc.

References theIncidentEnergy_.

Referenced by Draw(), and operator<<().

86 { return theIncidentEnergy_; }
double theIncidentEnergy_
Definition: TotemRPG4Hit.h:113
G4ThreeVector TotemRPG4Hit::localEntry ( ) const

Definition at line 81 of file TotemRPG4Hit.cc.

References local_entry_.

Referenced by Draw(), and TotemRPSD::EndOfEvent().

81 { return local_entry_; }
G4ThreeVector local_entry_
Definition: TotemRPG4Hit.h:111
G4ThreeVector TotemRPG4Hit::localExit ( ) const

Definition at line 83 of file TotemRPG4Hit.cc.

References local_exit_.

Referenced by Draw(), and TotemRPSD::EndOfEvent().

83 { return local_exit_; }
G4ThreeVector local_exit_
Definition: TotemRPG4Hit.h:112
const TotemRPG4Hit & TotemRPG4Hit::operator= ( const TotemRPG4Hit right)

Definition at line 49 of file TotemRPG4Hit.cc.

References entry_, theEnergyLoss_, theIncidentEnergy_, thePabs_, theParentId_, theParticleType_, theTimeSlice_, theTof_, theTrackID_, theUnitID_, theVx_, theVy_, theVz_, theX_, theY_, and theZ_.

49  {
51  theTrackID_ = right.theTrackID_;
52  theUnitID_ = right.theUnitID_;
54  entry_ = right.entry_;
55 
56  thePabs_ = right.thePabs_;
57  theTof_ = right.theTof_;
60  theX_ = right.theX_;
61  theY_ = right.theY_;
62  theZ_ = right.theZ_;
63 
64  theVx_ = right.theVx_;
65  theVy_ = right.theVy_;
66  theVz_ = right.theVz_;
67 
68  theParentId_ = right.theParentId_;
69 
70  return *this;
71 }
G4ThreeVector entry_
Definition: TotemRPG4Hit.h:109
double theTimeSlice_
Definition: TotemRPG4Hit.h:117
double theEnergyLoss_
Definition: TotemRPG4Hit.h:124
double thePabs_
Definition: TotemRPG4Hit.h:122
double theIncidentEnergy_
Definition: TotemRPG4Hit.h:113
double theTof_
Definition: TotemRPG4Hit.h:123
uint32_t theUnitID_
Definition: TotemRPG4Hit.h:116
int theParticleType_
Definition: TotemRPG4Hit.h:125
int TotemRPG4Hit::operator== ( const TotemRPG4Hit )
inline

Definition at line 36 of file TotemRPG4Hit.h.

36 { return 0; }
double TotemRPG4Hit::p ( ) const

Definition at line 99 of file TotemRPG4Hit.cc.

References thePabs_.

Referenced by Draw(), TotemRPSD::EndOfEvent(), Electron.Electron::ptErr(), setParentId(), setPx(), setPy(), and setPz().

99 { return thePabs_; }
double thePabs_
Definition: TotemRPG4Hit.h:122
int TotemRPG4Hit::parentId ( ) const

Definition at line 125 of file TotemRPG4Hit.cc.

References theParentId_.

Referenced by Draw().

125 { return theParentId_; }
int TotemRPG4Hit::particleType ( ) const

Definition at line 102 of file TotemRPG4Hit.cc.

References theParticleType_.

Referenced by Draw(), and TotemRPSD::EndOfEvent().

102 { return theParticleType_; }
int theParticleType_
Definition: TotemRPG4Hit.h:125
double TotemRPG4Hit::phiAtEntry ( ) const

Definition at line 111 of file TotemRPG4Hit.cc.

References thePhiAtEntry_.

Referenced by Draw(), and TotemRPSD::EndOfEvent().

111 { return thePhiAtEntry_; }
double thePhiAtEntry_
Definition: TotemRPG4Hit.h:128
void TotemRPG4Hit::Print ( void  )
override

Definition at line 73 of file TotemRPG4Hit.cc.

Referenced by Draw().

73 { edm::LogInfo("TotemRP") << (*this); }
double TotemRPG4Hit::px ( ) const

Definition at line 141 of file TotemRPG4Hit.cc.

References thePx_.

Referenced by Draw().

141 { return thePx_; }
double TotemRPG4Hit::py ( ) const

Definition at line 142 of file TotemRPG4Hit.cc.

References thePy_.

Referenced by Draw().

142 { return thePy_; }
double TotemRPG4Hit::pz ( ) const

Definition at line 143 of file TotemRPG4Hit.cc.

References thePz_.

Referenced by Draw().

143 { return thePz_; }
void TotemRPG4Hit::setEnergyLoss ( double  e)
void TotemRPG4Hit::setEntry ( G4ThreeVector  xyz)

Definition at line 76 of file TotemRPG4Hit.cc.

References entry_.

Referenced by TotemRPSD::createNewHit(), and Draw().

76 { entry_ = xyz; }
G4ThreeVector entry_
Definition: TotemRPG4Hit.h:109
void TotemRPG4Hit::setExit ( G4ThreeVector  xyz)

Definition at line 79 of file TotemRPG4Hit.cc.

References exit_.

Referenced by TotemRPSD::createNewHit(), and Draw().

79 { exit_ = xyz; }
G4ThreeVector exit_
Definition: TotemRPG4Hit.h:110
void TotemRPG4Hit::setIncidentEnergy ( double  e)
void TotemRPG4Hit::setLocalEntry ( const G4ThreeVector &  theLocalEntryPoint)

Definition at line 82 of file TotemRPG4Hit.cc.

References local_entry_.

Referenced by TotemRPSD::createNewHit(), and Draw().

82 { local_entry_ = xyz; }
G4ThreeVector local_entry_
Definition: TotemRPG4Hit.h:111
void TotemRPG4Hit::setLocalExit ( const G4ThreeVector &  theLocalExitPoint)

Definition at line 84 of file TotemRPG4Hit.cc.

References local_exit_.

Referenced by TotemRPSD::createNewHit(), and Draw().

84 { local_exit_ = xyz; }
G4ThreeVector local_exit_
Definition: TotemRPG4Hit.h:112
void TotemRPG4Hit::setP ( double  e)
void TotemRPG4Hit::setParentId ( int  p)

Definition at line 126 of file TotemRPG4Hit.cc.

References p(), and theParentId_.

Referenced by TotemRPSD::createNewHit(), and Draw().

126 { theParentId_ = p; }
double p() const
Definition: TotemRPG4Hit.cc:99
void TotemRPG4Hit::setParticleType ( short  i)

Definition at line 108 of file TotemRPG4Hit.cc.

References mps_fire::i, and theParticleType_.

Referenced by TotemRPSD::createNewHit(), and Draw().

108 { theParticleType_ = i; }
int theParticleType_
Definition: TotemRPG4Hit.h:125
void TotemRPG4Hit::setPhiAtEntry ( double  f)

Definition at line 114 of file TotemRPG4Hit.cc.

References f, and thePhiAtEntry_.

Referenced by TotemRPSD::createNewHit(), and Draw().

114 { thePhiAtEntry_ = f; }
double f[11][100]
double thePhiAtEntry_
Definition: TotemRPG4Hit.h:128
void TotemRPG4Hit::setPx ( double  p)

Definition at line 137 of file TotemRPG4Hit.cc.

References p(), and thePx_.

Referenced by TotemRPSD::createNewHit(), and Draw().

137 { thePx_ = p; }
double p() const
Definition: TotemRPG4Hit.cc:99
void TotemRPG4Hit::setPy ( double  p)

Definition at line 138 of file TotemRPG4Hit.cc.

References p(), and thePy_.

Referenced by TotemRPSD::createNewHit(), and Draw().

138 { thePy_ = p; }
double p() const
Definition: TotemRPG4Hit.cc:99
void TotemRPG4Hit::setPz ( double  p)

Definition at line 139 of file TotemRPG4Hit.cc.

References p(), and thePz_.

Referenced by TotemRPSD::createNewHit(), and Draw().

139 { thePz_ = p; }
double p() const
Definition: TotemRPG4Hit.cc:99
void TotemRPG4Hit::setThetaAtEntry ( double  t)

Definition at line 113 of file TotemRPG4Hit.cc.

References OrderedSet::t, and theThetaAtEntry_.

Referenced by TotemRPSD::createNewHit(), and Draw().

113 { theThetaAtEntry_ = t; }
double theThetaAtEntry_
Definition: TotemRPG4Hit.h:127
void TotemRPG4Hit::setTimeSlice ( double  d)

Definition at line 96 of file TotemRPG4Hit.cc.

References ztail::d, and theTimeSlice_.

Referenced by TotemRPSD::createNewHit(), and Draw().

96 { theTimeSlice_ = d; }
double theTimeSlice_
Definition: TotemRPG4Hit.h:117
d
Definition: ztail.py:151
void TotemRPG4Hit::setTof ( double  e)
void TotemRPG4Hit::setTrackID ( int  i)

Definition at line 90 of file TotemRPG4Hit.cc.

References mps_fire::i, and theTrackID_.

Referenced by TotemRPSD::createNewHit(), and Draw().

90 { theTrackID_ = i; }
void TotemRPG4Hit::setUnitID ( unsigned int  i)

Definition at line 93 of file TotemRPG4Hit.cc.

References mps_fire::i, and theUnitID_.

Referenced by TotemRPSD::createNewHit(), and Draw().

93 { theUnitID_ = i; }
uint32_t theUnitID_
Definition: TotemRPG4Hit.h:116
void TotemRPG4Hit::setVx ( double  p)

Definition at line 129 of file TotemRPG4Hit.cc.

References OrderedSet::t, and theVx_.

Referenced by TotemRPSD::createNewHit(), and Draw().

129 { theVx_ = t; }
void TotemRPG4Hit::setVy ( double  p)

Definition at line 132 of file TotemRPG4Hit.cc.

References OrderedSet::t, and theVy_.

Referenced by TotemRPSD::createNewHit(), and Draw().

132 { theVy_ = t; }
void TotemRPG4Hit::setVz ( double  p)

Definition at line 135 of file TotemRPG4Hit.cc.

References OrderedSet::t, and theVz_.

Referenced by TotemRPSD::createNewHit(), and Draw().

135 { theVz_ = t; }
void TotemRPG4Hit::setX ( double  t)

Definition at line 117 of file TotemRPG4Hit.cc.

References OrderedSet::t, and theX_.

Referenced by Draw().

117 { theX_ = t; }
void TotemRPG4Hit::setY ( double  t)

Definition at line 120 of file TotemRPG4Hit.cc.

References OrderedSet::t, and theY_.

Referenced by Draw().

120 { theY_ = t; }
void TotemRPG4Hit::setZ ( double  t)

Definition at line 123 of file TotemRPG4Hit.cc.

References OrderedSet::t, and theZ_.

Referenced by Draw().

123 { theZ_ = t; }
double TotemRPG4Hit::thetaAtEntry ( ) const

Definition at line 110 of file TotemRPG4Hit.cc.

References theThetaAtEntry_.

Referenced by Draw(), and TotemRPSD::EndOfEvent().

110 { return theThetaAtEntry_; }
double theThetaAtEntry_
Definition: TotemRPG4Hit.h:127
double TotemRPG4Hit::timeSlice ( ) const

Definition at line 95 of file TotemRPG4Hit.cc.

References theTimeSlice_.

Referenced by Draw().

95 { return theTimeSlice_; }
double theTimeSlice_
Definition: TotemRPG4Hit.h:117
int TotemRPG4Hit::timeSliceID ( ) const

Definition at line 97 of file TotemRPG4Hit.cc.

References theTimeSlice_.

Referenced by Draw(), and operator<<().

97 { return (int)theTimeSlice_; }
double theTimeSlice_
Definition: TotemRPG4Hit.h:117
double TotemRPG4Hit::tof ( ) const

Definition at line 100 of file TotemRPG4Hit.cc.

References theTof_.

Referenced by Draw(), and TotemRPSD::EndOfEvent().

100 { return theTof_; }
double theTof_
Definition: TotemRPG4Hit.h:123
unsigned int TotemRPG4Hit::trackID ( ) const

Definition at line 89 of file TotemRPG4Hit.cc.

References theTrackID_.

Referenced by Draw(), TotemRPSD::EndOfEvent(), and operator<<().

89 { return theTrackID_; }
int TotemRPG4Hit::unitID ( ) const

Definition at line 92 of file TotemRPG4Hit.cc.

References theUnitID_.

Referenced by Draw(), TotemRPSD::EndOfEvent(), and operator<<().

92 { return theUnitID_; }
uint32_t theUnitID_
Definition: TotemRPG4Hit.h:116
double TotemRPG4Hit::vx ( ) const

Definition at line 128 of file TotemRPG4Hit.cc.

References theVx_.

Referenced by Draw().

128 { return theVx_; }
double TotemRPG4Hit::vy ( ) const

Definition at line 131 of file TotemRPG4Hit.cc.

References theVy_.

Referenced by Draw().

131 { return theVy_; }
double TotemRPG4Hit::vz ( ) const

Definition at line 134 of file TotemRPG4Hit.cc.

References theVz_.

Referenced by Draw().

134 { return theVz_; }
double TotemRPG4Hit::x ( ) const
double TotemRPG4Hit::y ( ) const
double TotemRPG4Hit::z ( ) const

Definition at line 122 of file TotemRPG4Hit.cc.

References theZ_.

Referenced by Draw(), geometryXMLparser.Alignable::pos(), and ntupleDataFormat._HitObject::r3D().

122 { return theZ_; }

Member Data Documentation

G4ThreeVector TotemRPG4Hit::entry_
private

Definition at line 109 of file TotemRPG4Hit.h.

Referenced by entry(), operator=(), setEntry(), and TotemRPG4Hit().

G4ThreeVector TotemRPG4Hit::exit_
private

Definition at line 110 of file TotemRPG4Hit.h.

Referenced by exit(), and setExit().

G4ThreeVector TotemRPG4Hit::local_entry_
private

Definition at line 111 of file TotemRPG4Hit.h.

Referenced by localEntry(), and setLocalEntry().

G4ThreeVector TotemRPG4Hit::local_exit_
private

Definition at line 112 of file TotemRPG4Hit.h.

Referenced by localExit(), and setLocalExit().

double TotemRPG4Hit::theEnergyLoss_
private

Definition at line 124 of file TotemRPG4Hit.h.

Referenced by addEnergyLoss(), energyLoss(), operator=(), setEnergyLoss(), and TotemRPG4Hit().

G4ThreeVector TotemRPG4Hit::theEntryPoint_
private

Definition at line 129 of file TotemRPG4Hit.h.

G4ThreeVector TotemRPG4Hit::theExitPoint_
private

Definition at line 130 of file TotemRPG4Hit.h.

double TotemRPG4Hit::theIncidentEnergy_
private

Definition at line 113 of file TotemRPG4Hit.h.

Referenced by incidentEnergy(), operator=(), setIncidentEnergy(), and TotemRPG4Hit().

double TotemRPG4Hit::thePabs_
private

Definition at line 122 of file TotemRPG4Hit.h.

Referenced by operator=(), p(), setP(), and TotemRPG4Hit().

int TotemRPG4Hit::theParentId_
private

Definition at line 132 of file TotemRPG4Hit.h.

Referenced by operator=(), parentId(), setParentId(), and TotemRPG4Hit().

int TotemRPG4Hit::theParticleType_
private

Definition at line 125 of file TotemRPG4Hit.h.

Referenced by operator=(), particleType(), setParticleType(), and TotemRPG4Hit().

double TotemRPG4Hit::thePhiAtEntry_
private

Definition at line 128 of file TotemRPG4Hit.h.

Referenced by phiAtEntry(), and setPhiAtEntry().

double TotemRPG4Hit::thePx_
private

Definition at line 137 of file TotemRPG4Hit.h.

Referenced by px(), setPx(), and TotemRPG4Hit().

double TotemRPG4Hit::thePy_
private

Definition at line 137 of file TotemRPG4Hit.h.

Referenced by py(), setPy(), and TotemRPG4Hit().

double TotemRPG4Hit::thePz_
private

Definition at line 137 of file TotemRPG4Hit.h.

Referenced by pz(), setPz(), and TotemRPG4Hit().

double TotemRPG4Hit::theThetaAtEntry_
private

Definition at line 127 of file TotemRPG4Hit.h.

Referenced by setThetaAtEntry(), and thetaAtEntry().

double TotemRPG4Hit::theTimeSlice_
private

Definition at line 117 of file TotemRPG4Hit.h.

Referenced by operator=(), setTimeSlice(), timeSlice(), timeSliceID(), and TotemRPG4Hit().

double TotemRPG4Hit::theTof_
private

Definition at line 123 of file TotemRPG4Hit.h.

Referenced by operator=(), setTof(), tof(), and TotemRPG4Hit().

int TotemRPG4Hit::theTrackID_
private

Definition at line 114 of file TotemRPG4Hit.h.

Referenced by operator=(), setTrackID(), TotemRPG4Hit(), and trackID().

uint32_t TotemRPG4Hit::theUnitID_
private

Definition at line 116 of file TotemRPG4Hit.h.

Referenced by operator=(), setUnitID(), TotemRPG4Hit(), and unitID().

double TotemRPG4Hit::theVx_
private

Definition at line 133 of file TotemRPG4Hit.h.

Referenced by operator=(), setVx(), TotemRPG4Hit(), and vx().

double TotemRPG4Hit::theVy_
private

Definition at line 134 of file TotemRPG4Hit.h.

Referenced by operator=(), setVy(), TotemRPG4Hit(), and vy().

double TotemRPG4Hit::theVz_
private

Definition at line 135 of file TotemRPG4Hit.h.

Referenced by operator=(), setVz(), TotemRPG4Hit(), and vz().

double TotemRPG4Hit::theX_
private

Definition at line 119 of file TotemRPG4Hit.h.

Referenced by operator=(), setX(), TotemRPG4Hit(), and x().

double TotemRPG4Hit::theY_
private

Definition at line 120 of file TotemRPG4Hit.h.

Referenced by operator=(), setY(), TotemRPG4Hit(), and y().

double TotemRPG4Hit::theZ_
private

Definition at line 121 of file TotemRPG4Hit.h.

Referenced by operator=(), setZ(), TotemRPG4Hit(), and z().