1 #ifndef BinningPointByMap_h 2 #define BinningPointByMap_h 22 const BinningPointTypeMap&
map() {
return map_; }
bool isKeyAvailable(BinningVariables::BinningVariablesType)
float value(BinningVariables::BinningVariablesType)
bool insert(BinningVariables::BinningVariablesType, float)
const BinningPointTypeMap & map()
std::map< BinningVariables::BinningVariablesType, float > BinningPointTypeMap