barePhi() const | PV3DBase< T, VectorTag, FrameTag > | inline |
bareTheta() const | PV3DBase< T, VectorTag, FrameTag > | inline |
BaseClass typedef | Vector3DBase< T, FrameTag > | |
basicVector() const | PV3DBase< T, VectorTag, FrameTag > | inline |
BasicVectorType typedef | Vector3DBase< T, FrameTag > | |
cross(const Vector3DBase< U, FrameTag > &v) const | Vector3DBase< T, FrameTag > | inline |
Cylindrical typedef | Vector3DBase< T, FrameTag > | |
dot(const Vector3DBase< U, FrameTag > &v) const | Vector3DBase< T, FrameTag > | inline |
eta() const | PV3DBase< T, VectorTag, FrameTag > | inline |
mag() const | PV3DBase< T, VectorTag, FrameTag > | inline |
mag2() const | PV3DBase< T, VectorTag, FrameTag > | inline |
MathVector typedef | PV3DBase< T, VectorTag, FrameTag > | |
mathVector() const | PV3DBase< T, VectorTag, FrameTag > | inline |
mathVector() | PV3DBase< T, VectorTag, FrameTag > | inline |
operator*=(const T &t) | Vector3DBase< T, FrameTag > | inline |
operator+=(const Vector3DBase< U, FrameTag > &v) | Vector3DBase< T, FrameTag > | inline |
operator-() const | Vector3DBase< T, FrameTag > | inline |
operator-=(const Vector3DBase< U, FrameTag > &v) | Vector3DBase< T, FrameTag > | inline |
operator/=(const T &t) | Vector3DBase< T, FrameTag > | inline |
operator==(const Vector3DBase &rh) const | Vector3DBase< T, FrameTag > | inline |
perp() const | PV3DBase< T, VectorTag, FrameTag > | inline |
perp2() const | PV3DBase< T, VectorTag, FrameTag > | inline |
phi() const | PV3DBase< T, VectorTag, FrameTag > | inline |
Polar typedef | Vector3DBase< T, FrameTag > | |
PV3DBase() | PV3DBase< T, VectorTag, FrameTag > | inline |
PV3DBase(const T &x, const T &y, const T &z) | PV3DBase< T, VectorTag, FrameTag > | inline |
PV3DBase(const Cylindrical &set) | PV3DBase< T, VectorTag, FrameTag > | inline |
PV3DBase(const Polar &set) | PV3DBase< T, VectorTag, FrameTag > | inline |
PV3DBase(const Geom::Theta< T > &th, const Geom::Phi< T > &ph, const T &r) | PV3DBase< T, VectorTag, FrameTag > | inline |
PV3DBase(const Basic3DVector< U > &v) | PV3DBase< T, VectorTag, FrameTag > | inlineexplicit |
ScalarType typedef | PV3DBase< T, VectorTag, FrameTag > | |
Spherical typedef | Vector3DBase< T, FrameTag > | |
theta() const | PV3DBase< T, VectorTag, FrameTag > | inline |
theVector | PV3DBase< T, VectorTag, FrameTag > | protected |
transverse() const | PV3DBase< T, VectorTag, FrameTag > | inline |
unit() const | Vector3DBase< T, FrameTag > | inline |
Vector3DBase() | Vector3DBase< T, FrameTag > | inline |
Vector3DBase(const Vector3DBase< U, FrameTag > &v) | Vector3DBase< T, FrameTag > | inline |
Vector3DBase(const T &x, const T &y, const T &z) | Vector3DBase< T, FrameTag > | inline |
Vector3DBase(const Cylindrical &set) | Vector3DBase< T, FrameTag > | inlineexplicit |
Vector3DBase(const Polar &set) | Vector3DBase< T, FrameTag > | inlineexplicit |
Vector3DBase(const Geom::Theta< T > &th, const Geom::Phi< T > &ph, const T &r) | Vector3DBase< T, FrameTag > | inline |
Vector3DBase(const Basic3DVector< U > &v) | Vector3DBase< T, FrameTag > | inlineexplicit |
VectorType typedef | Vector3DBase< T, FrameTag > | |
x() const | PV3DBase< T, VectorTag, FrameTag > | inline |
y() const | PV3DBase< T, VectorTag, FrameTag > | inline |
z() const | PV3DBase< T, VectorTag, FrameTag > | inline |