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EnergyLossUpdator.h
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#ifndef _CR_ENERGYLOSSUPDATOR_H_
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#define _CR_ENERGYLOSSUPDATOR_H_
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#include "
TrackingTools/MaterialEffects/interface/MaterialEffectsUpdator.h
"
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#include "
DataFormats/GeometryVector/interface/LocalVector.h
"
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#include "
FWCore/Utilities/interface/Visibility.h
"
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class
MediumProperties
;
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class
EnergyLossUpdator
final :
public
MaterialEffectsUpdator
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{
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public
:
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EnergyLossUpdator
*
clone
()
const override
{
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return
new
EnergyLossUpdator
(*
this
);
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}
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public
:
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EnergyLossUpdator
(
float
mass
) :
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MaterialEffectsUpdator
(mass) {}
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// here comes the actual computation of the values
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void
compute
(
const
TrajectoryStateOnSurface
&,
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const
PropagationDirection
,
Effect
& effect)
const override
;
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private
:
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// Internal routine for ionization acc. to Bethe-Bloch
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void
computeBetheBloch
(
const
LocalVector
&,
const
MediumProperties
&,
Effect
& effect)
const
dso_internal
;
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// Internal routine for energy loss by electrons due to radiation
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void
computeElectrons
(
const
LocalVector
&,
const
MediumProperties
&,
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const
PropagationDirection
,
Effect
& effect)
const
dso_internal
;
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};
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#endif
EnergyLossUpdator::computeBetheBloch
void computeBetheBloch(const LocalVector &, const MediumProperties &, Effect &effect) const
Definition:
EnergyLossUpdator.cc:53
MaterialEffectsUpdator::mass
float mass() const
Definition:
MaterialEffectsUpdator.h:84
Vector3DBase< float, LocalTag >
MediumProperties
Definition:
MediumProperties.h:13
EnergyLossUpdator
Definition:
EnergyLossUpdator.h:20
PropagationDirection
PropagationDirection
Definition:
PropagationDirection.h:4
TrajectoryStateOnSurface
Definition:
TrajectoryStateOnSurface.h:17
Visibility.h
MaterialEffectsUpdator
Definition:
MaterialEffectsUpdator.h:54
materialEffect::Effect
Definition:
MaterialEffectsUpdator.h:39
EnergyLossUpdator::computeElectrons
void computeElectrons(const LocalVector &, const MediumProperties &, const PropagationDirection, Effect &effect) const
Definition:
EnergyLossUpdator.cc:102
dso_internal
#define dso_internal
Definition:
Visibility.h:13
EnergyLossUpdator::compute
void compute(const TrajectoryStateOnSurface &, const PropagationDirection, Effect &effect) const override
Definition:
EnergyLossUpdator.cc:22
EnergyLossUpdator::EnergyLossUpdator
EnergyLossUpdator(float mass)
Definition:
EnergyLossUpdator.h:28
MaterialEffectsUpdator.h
EnergyLossUpdator::clone
EnergyLossUpdator * clone() const override
Definition:
EnergyLossUpdator.h:23
LocalVector.h
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