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DDLRotationAndReflection Class Referencefinal

DDLRotationAndReflection handles RotationCMSIM and ReflectionRotation elements. More...

#include <DDLRotationAndReflection.h>

Inheritance diagram for DDLRotationAndReflection:
DDXMLElement

Public Member Functions

 DDLRotationAndReflection (DDLElementRegistry *myreg)
 
int isLeftHanded (const DD3Vector &x, const DD3Vector &y, const DD3Vector &z, const std::string &nmspace)
 returns 1 = left handed rotation matrix, 0 = right-handed, -1 = not orthonormal. More...
 
void processElement (const std::string &name, const std::string &nmspace, DDCompactView &cpv) override
 Processing the element. More...
 
- Public Member Functions inherited from DDXMLElement
void appendText (const std::string &inText)
 append to the current (i.e. most recently added) More...
 
virtual std::vector< DDXMLAttribute >::const_iterator begin (void)
 
virtual void clear (void)
 clear this element's contents. More...
 
 DDXMLElement (DDLElementRegistry *myreg)
 Constructor. More...
 
 DDXMLElement (DDLElementRegistry *myreg, const bool &clearme)
 Constructor for autoClear element. More...
 
virtual std::vector< DDXMLAttribute >::const_iterator end (void)
 
virtual const std::string & get (const std::string &name, size_t aIndex=0) const
 Returns a specific value from the aIndex set of attributes. More...
 
virtual const std::string & getAttribute (const std::string &name) const
 Access to attributes by name. More...
 
virtual const DDXMLAttributegetAttributeSet (size_t aIndex=0) const
 Get a "row" of attributes, i.e. one attribute set. More...
 
virtual const DDName getDDName (const std::string &defaultNS, const std::string &attname=std::string("name"), size_t aIndex=0)
 
const std::string getText (size_t tindex=0) const
 retrieve the text blob. More...
 
virtual std::vector< std::string > getVectorAttribute (const std::string &name)
 Returns a set of values as a std::vector of strings, given the attribute name. More...
 
virtual bool gotText (void) const
 gotText()? kind of like gotMilk? Yes = text has already been encountered. More...
 
virtual bool isEmpty (void) const
 Have any elements of this type been encountered but not processed? More...
 
void loadAttributes (const std::string &elemName, const std::vector< std::string > &names, const std::vector< std::string > &values, const std::string &nmspace, DDCompactView &cpv)
 Load the element attributes. More...
 
void loadText (const std::string &inText)
 Used to load both text and XML comments into this object. More...
 
std::vector< DDXMLAttribute >::const_iterator & operator++ (int inc)
 Allow the elements of this type to be iterated over using ++ operator. More...
 
const std::string & parent (void) const
 access to parent element name More...
 
virtual void preProcessElement (const std::string &name, const std::string &nmspace, DDCompactView &cpv)
 Called by loadAttributes AFTER attributes are loaded. More...
 
void setParent (const std::string &pename)
 Set parent element name to central list of names. More...
 
void setSelf (const std::string &sename)
 Set self element name to central list of names. More...
 
virtual size_t size (void) const
 Number of elements accumulated. More...
 
virtual void stream (std::ostream &os) const
 Allow for the elements to have their own streaming method, but also provide a default. More...
 
void throwError (const std::string &keyMessage) const
 format std::string for throw an error. More...
 
virtual ~DDXMLElement (void)=default
 Destructor. More...
 

Private Member Functions

DD3Vector makeX (const std::string &nmspace)
 
DD3Vector makeY (const std::string &nmspace)
 
DD3Vector makeZ (const std::string &nmspace)
 

Additional Inherited Members

- Protected Attributes inherited from DDXMLElement
DDLElementRegistrymyRegistry_
 

Detailed Description

DDLRotationAndReflection handles RotationCMSIM and ReflectionRotation elements.

Author
Michael Case

DDLRotationAndReflection.h - description

begin: Tue Oct 30 2001 email: case@.nosp@m.ucdh.nosp@m.ep.uc.nosp@m.davi.nosp@m.s.edu

This is the Rotation and Reflection element processor.

Definition at line 25 of file DDLRotationAndReflection.h.

Constructor & Destructor Documentation

DDLRotationAndReflection::DDLRotationAndReflection ( DDLElementRegistry myreg)

Definition at line 21 of file DDLRotationAndReflection.cc.

22  : DDXMLElement( myreg )
23 {}
DDXMLElement(DDLElementRegistry *myreg)
Constructor.
Definition: DDXMLElement.cc:14

Member Function Documentation

int DDLRotationAndReflection::isLeftHanded ( const DD3Vector x,
const DD3Vector y,
const DD3Vector z,
const std::string &  nmspace 
)

returns 1 = left handed rotation matrix, 0 = right-handed, -1 = not orthonormal.

Definition at line 94 of file DDLRotationAndReflection.cc.

References funct::abs(), trackerTree::check(), gather_cfg::cout, ev, ClhepEvaluator::eval(), DDLElementRegistry::evaluator(), DDXMLElement::getAttributeSet(), DDXMLElement::getDDName(), and DDXMLElement::myRegistry_.

Referenced by processElement().

95 {
96  int ret = 0;
97 
98  /**************** copied and cannibalized code:
99 
100  from g3tog4
101 
102  http://atlassw1.phy.bnl.gov/lxr/source/external/geant4.3.1/source/g3tog4/src/G4gsrotm.cc
103 
104  48 // Construct unit std::vectors
105  49
106  50 G4ThreeVector x(sin(th1r)*cos(phi1r), sin(th1r)*sin(phi1r), cos(th1r)->second;
107  51 G4ThreeVector y(sin(th2r)*cos(phi2r), sin(th2r)*sin(phi2r), cos(th2r));
108  52 G4ThreeVector z(sin(th3r)*cos(phi3r), sin(th3r)*sin(phi3r), cos(th3r));
109  53
110  54 // check for orthonormality and left-handedness
111  55
112  56 G4double check = (x.cross(y))*z;
113  57 G4double tol = 1.0e-3;
114  58
115  59 if (1-abs(check)>tol) {
116  60 G4cerr << "Coordinate axes forming rotation matrix "
117  61 << irot << " are not orthonormal.(" << 1-abs(check) << ")"
118  62 << G4std::endl;
119  63 G4cerr << " thetaX=" << theta1;
120  64 G4cerr << " phiX=" << phi1;
121  65 G4cerr << " thetaY=" << theta2;
122  66 G4cerr << " phiY=" << phi2;
123  67 G4cerr << " thetaZ=" << theta3;
124  68 G4cerr << " phiZ=" << phi3;
125  69 G4cerr << G4std::endl;
126  70 G4Exception("G4gsrotm error");
127  71 }
128  72 else if (1+check<=tol) {
129  73 G4cerr << "G4gsrotm warning: coordinate axes forming rotation "
130  74 << "matrix " << irot << " are left-handed" << G4std::endl;
131  75 }
132  76
133  77 G3toG4RotationMatrix* rotp = new G3toG4RotationMatrix;
134  78
135  79 rotp->SetRotationMatrixByRow(x, y, z);
136 
137  ****************/
138 
139 
140  // check for orthonormality and left-handedness
141 
142  double check = (x.Cross(y)).Dot(z);
143  double tol = 1.0e-3;
146 
147  if (1.0-std::abs(check)>tol) {
148  std::cout << "DDLRotationAndReflection Coordinate axes forming rotation matrix "
149  << getDDName(nmspace)
150  << " are not orthonormal.(tolerance=" << tol
151  << " check=" << std::abs(check) << ")"
152  << std::endl
153  << " thetaX=" << (atts.find("thetaX")->second)
154  << ' ' << ev.eval(nmspace, atts.find("thetaX")->second)/deg << std::endl
155  << " phiX=" << (atts.find("phiX")->second)
156  << ' ' << ev.eval(nmspace, atts.find("phiX")->second)/deg << std::endl
157  << " thetaY=" << (atts.find("thetaY")->second)
158  << ' ' << ev.eval(nmspace, atts.find("thetaY")->second)/deg << std::endl
159  << " phiY=" << (atts.find("phiY")->second)
160  << ' ' << ev.eval(nmspace, atts.find("phiY")->second)/deg << std::endl
161  << " thetaZ=" << (atts.find("thetaZ")->second)
162  << ' ' << ev.eval(nmspace, atts.find("thetaZ")->second)/deg << std::endl
163  << " phiZ=" << (atts.find("phiZ")->second)
164  << ' ' << ev.eval(nmspace, atts.find("phiZ")->second)/deg
165  << std::endl
166  << " WAS NOT CREATED!" << std::endl;
167  ret = -1;
168  }
169  else if (1.0+check<=tol) {
170  ret = 1;
171  }
172  return ret;
173 }
DDLElementRegistry * myRegistry_
Definition: DDXMLElement.h:172
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a "row" of attributes, i.e. one attribute set.
Definition: DDXMLElement.cc:72
bool ev
std::map< std::string, std::string > DDXMLAttribute
Definition: DDXMLElement.h:45
ClhepEvaluator & evaluator()
Abs< T >::type abs(const T &t)
Definition: Abs.h:22
double eval(const std::string &ns, const std::string &expr)
def check(config)
Definition: trackerTree.py:14
virtual const DDName getDDName(const std::string &defaultNS, const std::string &attname=std::string("name"), size_t aIndex=0)
Definition: DDXMLElement.cc:79
DD3Vector DDLRotationAndReflection::makeX ( const std::string &  nmspace)
private

Definition at line 176 of file DDLRotationAndReflection.cc.

References funct::cos(), ev, ClhepEvaluator::eval(), DDLElementRegistry::evaluator(), DDXMLElement::getAttributeSet(), DDXMLElement::myRegistry_, funct::sin(), DOFs::thetaX, and x.

Referenced by processElement().

177 {
178  DD3Vector x;
180  if (atts.find("thetaX") != atts.end())
181  {
183  double thetaX = ev.eval(nmspace, atts.find("thetaX")->second);
184  double phiX = ev.eval(nmspace, atts.find("phiX")->second);
185  // colx
186  x.SetX(sin(thetaX) * cos(phiX));
187  x.SetY(sin(thetaX) * sin(phiX));
188  x.SetZ(cos(thetaX));
189  }
190  return x;
191 }
DDLElementRegistry * myRegistry_
Definition: DDXMLElement.h:172
Sin< T >::type sin(const T &t)
Definition: Sin.h:22
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a "row" of attributes, i.e. one attribute set.
Definition: DDXMLElement.cc:72
bool ev
std::map< std::string, std::string > DDXMLAttribute
Definition: DDXMLElement.h:45
ClhepEvaluator & evaluator()
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DD3Vector
A DD Translation is currently implemented with Root Vector3D.
Definition: DDTranslation.h:6
Cos< T >::type cos(const T &t)
Definition: Cos.h:22
double eval(const std::string &ns, const std::string &expr)
DD3Vector DDLRotationAndReflection::makeY ( const std::string &  nmspace)
private

Definition at line 194 of file DDLRotationAndReflection.cc.

References funct::cos(), ev, ClhepEvaluator::eval(), DDLElementRegistry::evaluator(), DDXMLElement::getAttributeSet(), DDXMLElement::myRegistry_, funct::sin(), DOFs::thetaY, and y.

Referenced by processElement().

195 {
196  DD3Vector y;
198  if (atts.find("thetaY") != atts.end())
199  {
201  double thetaY = ev.eval(nmspace, atts.find("thetaY")->second);
202  double phiY = ev.eval(nmspace, atts.find("phiY")->second);
203 
204  // coly
205  y.SetX(sin(thetaY) * cos(phiY));
206  y.SetY(sin(thetaY) * sin(phiY));
207  y.SetZ(cos(thetaY));
208  }
209  return y;
210 }
DDLElementRegistry * myRegistry_
Definition: DDXMLElement.h:172
Sin< T >::type sin(const T &t)
Definition: Sin.h:22
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a "row" of attributes, i.e. one attribute set.
Definition: DDXMLElement.cc:72
bool ev
std::map< std::string, std::string > DDXMLAttribute
Definition: DDXMLElement.h:45
ClhepEvaluator & evaluator()
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DD3Vector
A DD Translation is currently implemented with Root Vector3D.
Definition: DDTranslation.h:6
Cos< T >::type cos(const T &t)
Definition: Cos.h:22
double eval(const std::string &ns, const std::string &expr)
DD3Vector DDLRotationAndReflection::makeZ ( const std::string &  nmspace)
private

Definition at line 212 of file DDLRotationAndReflection.cc.

References funct::cos(), ev, ClhepEvaluator::eval(), DDLElementRegistry::evaluator(), DDXMLElement::getAttributeSet(), DDXMLElement::myRegistry_, funct::sin(), DOFs::thetaZ, and z.

Referenced by processElement().

213 {
214  DD3Vector z;
216  if (atts.find("thetaZ") != atts.end())
217  {
219  double thetaZ = ev.eval(nmspace, atts.find("thetaZ")->second);
220  double phiZ = ev.eval(nmspace, atts.find("phiZ")->second);
221 
222  // colz
223  z.SetX(sin(thetaZ) * cos(phiZ));
224  z.SetY(sin(thetaZ) * sin(phiZ));
225  z.SetZ(cos(thetaZ));
226  }
227  return z;
228 }
DDLElementRegistry * myRegistry_
Definition: DDXMLElement.h:172
Sin< T >::type sin(const T &t)
Definition: Sin.h:22
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a "row" of attributes, i.e. one attribute set.
Definition: DDXMLElement.cc:72
bool ev
std::map< std::string, std::string > DDXMLAttribute
Definition: DDXMLElement.h:45
ClhepEvaluator & evaluator()
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DD3Vector
A DD Translation is currently implemented with Root Vector3D.
Definition: DDTranslation.h:6
Cos< T >::type cos(const T &t)
Definition: Cos.h:22
double eval(const std::string &ns, const std::string &expr)
void DDLRotationAndReflection::processElement ( const std::string &  name,
const std::string &  nmspace,
DDCompactView cpv 
)
overridevirtual

Processing the element.

The processElement method completes any necessary work to process the XML element.

For example, this can be used to call the DDCore to make the geometry in memory. There is a default for this so that if not declared in the inheriting class, no processing is done.

Reimplemented from DDXMLElement.

Definition at line 26 of file DDLRotationAndReflection.cc.

References DDXMLElement::clear(), DDrot(), DDrotReflect(), ev, ClhepEvaluator::eval(), DDLElementRegistry::evaluator(), DDXMLElement::getAttributeSet(), DDXMLElement::getDDName(), isLeftHanded(), makeX(), makeY(), makeZ(), mps_check::msg, DDXMLElement::myRegistry_, AlCaHLTBitMon_QueryRunRegistry::string, DDXMLElement::throwError(), x, y, and z.

27 {
28  DD3Vector x = makeX(nmspace);
29  DD3Vector y = makeY(nmspace);
30  DD3Vector z = makeZ(nmspace);
31 
33 
34 
35  if ((name == "Rotation") && isLeftHanded(x, y, z, nmspace) == 0)
36  {
37  DDRotationMatrix* ddr = new DDRotationMatrix(x, y, z);
38  DDRotation ddrot = DDrot(getDDName(nmspace), ddr);
39  }
40  else if ((name == "Rotation") && isLeftHanded(x, y, z, nmspace) == 1)
41  {
42  std::string msg("\nDDLRotationAndReflection attempted to make a");
43  msg += " left-handed rotation with a Rotation element. If";
44  msg += " you meant to make a reflection, use ReflectionRotation";
45  msg += " elements, otherwise, please check your matrix. Other";
46  msg += " errors may follow. Rotation matrix not created.";
47  edm::LogError("DetectorDescription_Parser_Rotation_and_Reflection") << msg << std::endl; // this could become a throwWarning or something.
48  }
49  else if (name == "ReflectionRotation" && isLeftHanded(x, y, z, nmspace) == 1)
50  {
52  DDRotation ddrot =
53  DDrotReflect(getDDName(nmspace)
54  , ev.eval(nmspace, atts.find("thetaX")->second)
55  , ev.eval(nmspace, atts.find("phiX")->second)
56  , ev.eval(nmspace, atts.find("thetaY")->second)
57  , ev.eval(nmspace, atts.find("phiY")->second)
58  , ev.eval(nmspace, atts.find("thetaZ")->second)
59  , ev.eval(nmspace, atts.find("phiZ")->second));
60  }
61  else if (name == "ReflectionRotation" && isLeftHanded(x, y, z, nmspace) == 0)
62  {
63  std::string msg("WARNING: Attempted to make a right-handed");
64  msg += " rotation using a ReflectionRotation element. ";
65  msg += " If you meant to make a Rotation, use Rotation";
66  msg += " elements, otherwise, please check your matrix.";
67  msg += " Other errors may follow. ReflectionRotation";
68  msg += " matrix not created.";
69  edm::LogError("DetectorDescription_Parser_Rotation_and_Reflection") << msg << std::endl; // this could be a throwWarning or something.
70  }
71  else
72  {
73  std::string msg = "\nDDLRotationAndReflection::processElement tried to process wrong element.";
74  throwError(msg);
75  }
76  // after a rotation or reflection rotation has been processed, clear it
77  clear();
78 }
DDLElementRegistry * myRegistry_
Definition: DDXMLElement.h:172
virtual const DDXMLAttribute & getAttributeSet(size_t aIndex=0) const
Get a "row" of attributes, i.e. one attribute set.
Definition: DDXMLElement.cc:72
void throwError(const std::string &keyMessage) const
format std::string for throw an error.
bool ev
DD3Vector makeZ(const std::string &nmspace)
std::map< std::string, std::string > DDXMLAttribute
Definition: DDXMLElement.h:45
Represents a uniquely identifyable rotation matrix.
Definition: DDTransform.h:67
DD3Vector makeX(const std::string &nmspace)
ClhepEvaluator & evaluator()
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< double > > DD3Vector
A DD Translation is currently implemented with Root Vector3D.
Definition: DDTranslation.h:6
DDRotation DDrotReflect(const DDName &name, double thetaX, double phiX, double thetaY, double phiY, double thetaZ, double phiZ)
Defines a rotation-reflection in the Geant3 way.
Definition: DDRotation.cc:137
int isLeftHanded(const DD3Vector &x, const DD3Vector &y, const DD3Vector &z, const std::string &nmspace)
returns 1 = left handed rotation matrix, 0 = right-handed, -1 = not orthonormal.
DDRotation DDrot(const DDName &name, DDRotationMatrix *rot)
Definition of a uniquely identifiable rotation matrix named by DDName name.
Definition: DDRotation.cc:90
tuple msg
Definition: mps_check.py:277
double eval(const std::string &ns, const std::string &expr)
virtual void clear(void)
clear this element&#39;s contents.
Definition: DDXMLElement.cc:54
ROOT::Math::Rotation3D DDRotationMatrix
A DDRotationMatrix is currently implemented with a ROOT Rotation3D.
virtual const DDName getDDName(const std::string &defaultNS, const std::string &attname=std::string("name"), size_t aIndex=0)
Definition: DDXMLElement.cc:79
DD3Vector makeY(const std::string &nmspace)