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DDCutTubsFromPoints.h
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#ifndef DD_CutTubsFromPoints_h
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#define DD_CutTubsFromPoints_h
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#include <map>
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#include <string>
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#include <vector>
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#include "
DetectorDescription/Core/interface/DDTypes.h
"
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#include "
DetectorDescription/Core/interface/DDAlgorithm.h
"
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#include "
DetectorDescription/Core/interface/DDMaterial.h
"
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// This algorithm creates a ring made of CutTubs segments from the phi,z points
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// of the rings "corners".
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// The algorithm only defines and places two copies of a single Solid with the given name.
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class
DDCutTubsFromPoints
:
public
DDAlgorithm {
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public
:
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//Constructor and Destructor
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DDCutTubsFromPoints
();
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~DDCutTubsFromPoints
()
override
;
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void
initialize
(
const
DDNumericArguments
& nArgs,
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const
DDVectorArguments
& vArgs,
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const
DDMapArguments
& mArgs,
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const
DDStringArguments
& sArgs,
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const
DDStringVectorArguments
& vsArgs)
override
;
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void
execute
(
DDCompactView
& cpv)
override
;
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private
:
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struct
Section
{
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double
phi
;
// phi position of this edge
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double
z_l
;
// -Z end (cuttubs l plane)
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double
z_t
;
// +Z end (cuttubs t plane)
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// radius is implicitly r_min
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};
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double
r_min
;
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double
r_max
;
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double
z_pos
;
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DDMaterial
material
;
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// a segment is produced between each two consecutive sections that have a
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// non-zero phi distance. Sections with zero phi distance can be used to
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// create sharp jumps.
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std::vector<Section>
sections
;
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// this solid will be defined.
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DDName
solidOutput
;
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};
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#endif
DDCutTubsFromPoints::Section
Definition:
DDCutTubsFromPoints.h:29
DDCutTubsFromPoints::Section::z_l
double z_l
Definition:
DDCutTubsFromPoints.h:31
DDMaterial.h
DDCutTubsFromPoints::material
DDMaterial material
Definition:
DDCutTubsFromPoints.h:39
DDCutTubsFromPoints::r_max
double r_max
Definition:
DDCutTubsFromPoints.h:37
DDMaterial
DDMaterial is used to define and access material information.
Definition:
DDMaterial.h:41
DDCutTubsFromPoints::sections
std::vector< Section > sections
Definition:
DDCutTubsFromPoints.h:44
DDCutTubsFromPoints::~DDCutTubsFromPoints
~DDCutTubsFromPoints() override
Definition:
DDCutTubsFromPoints.cc:22
DDName
DDName is used to identify DDD entities uniquely.
Definition:
DDName.h:15
DDCompactView
Compact representation of the geometrical detector hierarchy.
Definition:
DDCompactView.h:83
DDCutTubsFromPoints::initialize
void initialize(const DDNumericArguments &nArgs, const DDVectorArguments &vArgs, const DDMapArguments &mArgs, const DDStringArguments &sArgs, const DDStringVectorArguments &vsArgs) override
Definition:
DDCutTubsFromPoints.cc:24
ReadMapType< double >
DDCutTubsFromPoints::z_pos
double z_pos
Definition:
DDCutTubsFromPoints.h:38
DDCutTubsFromPoints::solidOutput
DDName solidOutput
Definition:
DDCutTubsFromPoints.h:46
DDCutTubsFromPoints
Definition:
DDCutTubsFromPoints.h:14
DDCutTubsFromPoints::r_min
double r_min
Definition:
DDCutTubsFromPoints.h:36
DDCutTubsFromPoints::Section::phi
double phi
Definition:
DDCutTubsFromPoints.h:30
DDAlgorithm.h
DDCutTubsFromPoints::DDCutTubsFromPoints
DDCutTubsFromPoints()
Definition:
DDCutTubsFromPoints.cc:18
DDTypes.h
DDCutTubsFromPoints::Section::z_t
double z_t
Definition:
DDCutTubsFromPoints.h:32
DDCutTubsFromPoints::execute
void execute(DDCompactView &cpv) override
Definition:
DDCutTubsFromPoints.cc:66
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