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SimG4CMS
Muon
src
MuonFrameRotation.cc
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#include "
SimG4CMS/Muon/interface/MuonFrameRotation.h
"
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#include "G4Step.hh"
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Local3DPoint
MuonFrameRotation::transformPoint
(
const
Local3DPoint
&
point
,
const
G4Step*)
const
{
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return
point
;
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}
MuonFrameRotation::transformPoint
virtual Local3DPoint transformPoint(const Local3DPoint &, const G4Step *) const
Definition:
MuonFrameRotation.cc:4
Point3DBase< float, LocalTag >
MuonFrameRotation.h
point
*vegas h *****************************************************used in the default bin number in original ***version of VEGAS is ***a higher bin number might help to derive a more precise ***grade subtle point
Definition:
invegas.h:5
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