2 #ifndef RandomEngine_RandomEngineStates_h 3 #define RandomEngine_RandomEngineStates_h
void getRandomEngineStates(std::vector< RandomEngineState > &states) const
std::vector< unsigned > seedLengths_
std::vector< unsigned > seedVectors_
bool isProductEqual(RandomEngineStates const &randomEngineStates) const
std::vector< std::string > moduleLabels_
std::vector< unsigned > stateLengths_
std::vector< unsigned > stateVectors_
void setRandomEngineStates(std::vector< RandomEngineState > const &states)