#include "CondFormats/L1TObjects/interface/L1MuDTEtaPattern.h"
#include <iostream>
#include <iomanip>
#include <bitset>
#include <cstdlib>
Go to the source code of this file.
Functions | |
ostream & | operator<< (ostream &s, const L1MuDTEtaPattern &p) |
istream & | operator>> (istream &s, L1MuDTEtaPattern &p) |
ostream& operator<< | ( | ostream & | s, |
const L1MuDTEtaPattern & | p | ||
) |
Definition at line 169 of file L1MuDTEtaPattern.cc.
References L1MuDTEtaPattern::eta(), mps_fire::i, L1MuDTEtaPattern::id(), L1MuDTEtaPattern::m_position, L1MuDTEtaPattern::m_wheel, L1MuDTEtaPattern::quality(), and alignCSCRings::s.
istream& operator>> | ( | istream & | s, |
L1MuDTEtaPattern & | p | ||
) |
Definition at line 193 of file L1MuDTEtaPattern.cc.
References mps_fire::i, L1MuDTEtaPattern::m_eta, L1MuDTEtaPattern::m_id, L1MuDTEtaPattern::m_position, L1MuDTEtaPattern::m_qual, L1MuDTEtaPattern::m_wheel, and alignCSCRings::s.