#include <memory>
#include <map>
#include <vector>
#include <algorithm>
#include <iostream>
#include "EventFilter/CSCRawToDigi/interface/CSCDigiValidator.h"
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "FWCore/Framework/interface/ESHandle.h"
#include "FWCore/Framework/interface/EventSetup.h"
#include "CondFormats/CSCObjects/interface/CSCChamberMap.h"
#include "CondFormats/DataRecord/interface/CSCChamberMapRcd.h"
#include "DataFormats/Common/interface/Handle.h"
#include "DataFormats/MuonDetId/interface/CSCDetId.h"